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 Dead Rising 2: Case 0

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Shauny195
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PostSubject: Dead Rising 2: Case 0   Sun 05 Sep 2010, 4:58 pm

Is it the best or is it just me?
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Epic Fail Guy
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PostSubject: Re: Dead Rising 2: Case 0   Mon 06 Sep 2010, 6:21 pm

just you.

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VGH_Evan
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PostSubject: Re: Dead Rising 2: Case 0   Mon 06 Sep 2010, 7:01 pm

Well I don't think it's the best cause I hope at least that the game is better, but it should be pretty damn good.

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Evan aka ZubZub504
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Epic Fail Guy
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PostSubject: Re: Dead Rising 2: Case 0   Mon 06 Sep 2010, 8:43 pm

also, it seemed like the camera was more zoomed in on chuck and that i had to move it a whole lot more to look around unlike the first one.

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TheMostEffectual
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PostSubject: Re: Dead Rising 2: Case 0   Wed 08 Sep 2010, 9:35 pm

I enjoyed the arcade, I thought it was short but I guess thats what they were aiming for. I also like the blood splatter and how it gets everywhere. It's almost open world-ish to an extent, and the AI are much more smarter in this one than the last one.
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Epic Fail Guy
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PostSubject: Re: Dead Rising 2: Case 0   Wed 08 Sep 2010, 10:17 pm

TheMostEffectual wrote:
and the AI are much more smarter in this one than the last one.

amen

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XboxLuke540
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PostSubject: Re: Dead Rising 2: Case 0   Wed 08 Sep 2010, 10:24 pm

The guns feel similar, but I really like the combination of weapons you can actually combine. They are pretty realistic in my stand point although the Drill Bucket seems a little over the top, but hey it is DeadRising.
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Superdave513
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PostSubject: Re: Dead Rising 2: Case 0   Sat 11 Sep 2010, 11:31 am

I'm excited for the possible combos you can make on the real game itself.

Canoe paddle + Chainsaw = Paddlesaw
Nails + Propane tank = IED
Drill + Bucket = Drill bucket
Wine + Newspaper = Molotov
Rake + Battery = Electric rake
Air blower + Gems = Gem blower
Maul + Fire ax = The Defiler
Traffic cone + Spray paint = Air horn
Football + Grenade = Hail Mary
Fire extinguisher + Squirt gun = Snowball cannon
MMA gloves + Nails = Tenderizer
Lizard mask + Fountain sparkler = Fountain lizard
Meat + Dynamite = Dynameat
Tiki torch + Toy spitball = Fire spitter
Stuffed Bear + Machine gun = Freedom Bear (complete with a Rambo-ish look, blasting all zombies that get in his sights)
Squirt gun + Gas can = Flamethrower
Rocket firework + Lead pipe = Rocket launcher
Pitchfork + Shotgun = Boomstick
Vacuum + Sawblades = Exsanguineator
Bow + Dynamite = Blambow
Construction hat + Beer = Beer hat
Helicopter + Bowie knife = Heliblade
Baseball bat + Nails = Spiked bat

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shivertimbermike
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PostSubject: Re: Dead Rising 2: Case 0   Mon 13 Sep 2010, 1:04 am

Those are a really good list of combinations, I hope there is more to that list though.
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