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 Q & A - Henchmen Cast - Episode 5

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Indiana Cajones
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VGH_Jacob
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PostSubject: Q & A - Henchmen Cast - Episode 5   Q & A - Henchmen Cast - Episode 5 EmptySun 08 Aug 2010, 12:32 am

Hey guys, post your viewer questions here, if you have any, for the next Henchmen Cast!
Very Happy
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FairXChange
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PostSubject: Re: Q & A - Henchmen Cast - Episode 5   Q & A - Henchmen Cast - Episode 5 EmptySun 08 Aug 2010, 2:42 pm

Do you think that there will ever be a time, when major releases are spread through out the year and not just bunched around the holiday season?
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RawlerBrawler
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PostSubject: Re: Q & A - Henchmen Cast - Episode 5   Q & A - Henchmen Cast - Episode 5 EmptySun 08 Aug 2010, 4:07 pm

Do you guys believe game developers are limited on how creative or abstract a game's story can be? Is the limit determined by the game's audience and how the audience thinks?
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PostSubject: Re: Q & A - Henchmen Cast - Episode 5   Q & A - Henchmen Cast - Episode 5 EmptyMon 09 Aug 2010, 3:20 am

RawlerBrawler wrote:
Do you guys believe game developers are limited on how creative or abstract a game's story can be? Is the limit determined by the game's audience and how the audience thinks?

Good question.
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XboxLuke540
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PostSubject: Re: Q & A - Henchmen Cast - Episode 5   Q & A - Henchmen Cast - Episode 5 EmptyWed 11 Aug 2010, 4:36 pm

Have you ever been anxiously awaiting a game that was so hyped in your mind but turned out to only be mediocre?


oh and if so, what game was it?
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PostSubject: Re: Q & A - Henchmen Cast - Episode 5   Q & A - Henchmen Cast - Episode 5 EmptyWed 11 Aug 2010, 4:48 pm


What is more important to you, the journey or the end? What I mean is do you feel that the experiences you have during a game are enough to appreciate it and be satisfied without actually completing it or do you feel you need to complete it to feel like the journey was worth it?
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MRGHOSTLY
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PostSubject: Re: Q & A - Henchmen Cast - Episode 5   Q & A - Henchmen Cast - Episode 5 EmptyWed 11 Aug 2010, 5:39 pm

If all of VGH was to go to a deserted island with limited food/water who between all of you would survive?
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Zombie Toast
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PostSubject: Re: Q & A - Henchmen Cast - Episode 5   Q & A - Henchmen Cast - Episode 5 EmptyWed 11 Aug 2010, 10:15 pm

What feature from a game or game genre would you want in real life? For
example, RPG inventory or dialog trees, FPS regen healing,
Checkpoints/restarts, etc.
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PostSubject: Re: Q & A - Henchmen Cast - Episode 5   Q & A - Henchmen Cast - Episode 5 EmptyThu 12 Aug 2010, 11:45 am

As an active member on Valve community created content forums, I am always seeing amazing and creative work from people from game communities. With games like LBP, Modnation Racers, and even the custom character creator on 3D dot heroes, are there any games that have come out, or will come out, that you think could benefit from community created content? or maybe a game you would want to have community created content?

This includes multiplayer maps, or maybe even just skins for characters.
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PostSubject: Re: Q & A - Henchmen Cast - Episode 5   Q & A - Henchmen Cast - Episode 5 EmptyThu 12 Aug 2010, 1:39 pm

What do you think about video games of this generation getting a "Movie Production" budget? Games like FF 12, Killzone 2, Shenmue, GTA 4 and up coming games like L.A. Noir and APB come to mind.
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sostonedi8spam
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PostSubject: Re: Q & A - Henchmen Cast - Episode 5   Q & A - Henchmen Cast - Episode 5 EmptyThu 12 Aug 2010, 7:14 pm

If a game is part of a franchise, do you think it's fair to have a review
of that game be affected by how it compares to others in the franchise or do you think it shouldn't matter how it compares to it's predecessors?
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PostSubject: Re: Q & A - Henchmen Cast - Episode 5   Q & A - Henchmen Cast - Episode 5 EmptyThu 12 Aug 2010, 11:13 pm

With Hollywood making movies about popular games. ( like Prince of Persia, Hitman, Street Fighter.) Do you think that someone will make a game based movie that is like the game at ALL? ( Example Prince of Persia.)
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PostSubject: Re: Q & A - Henchmen Cast - Episode 5   Q & A - Henchmen Cast - Episode 5 EmptyThu 12 Aug 2010, 11:21 pm

As we know the Ps3 version of Bayonetta is not that good while comparing it to the 360 version because Platinum Games was not involved with the porting. Do you think that this will happen to more games in the future? If so, do you think that this will be a continuous problem for games that have not been released yet?
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PostSubject: Re: Q & A - Henchmen Cast - Episode 5   Q & A - Henchmen Cast - Episode 5 EmptyThu 12 Aug 2010, 11:50 pm

Have you ever been broke but wanted a game you've been waiting for for months? how did you handle the situation?
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PostSubject: Re: Q & A - Henchmen Cast - Episode 5   Q & A - Henchmen Cast - Episode 5 EmptyFri 13 Aug 2010, 12:20 am

I recently played Heavy Rain, and I thought the finger cutting scene was painful to play. It felt like I was doing it to myself, not the character in a video game. Have you ever experienced other moments like that, where it felt like you were in the game?
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PostSubject: Re: Q & A - Henchmen Cast - Episode 5   Q & A - Henchmen Cast - Episode 5 EmptyFri 13 Aug 2010, 11:15 am

What is the most obnoxious enemy you've encountered in a video game? Not as in hardest, but with most bullocks attacks and such.
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PostSubject: Re: Q & A - Henchmen Cast - Episode 5   Q & A - Henchmen Cast - Episode 5 EmptyFri 13 Aug 2010, 11:07 pm

What is your opinion on the length/steepness of a learning curve in a game? For example, the Hitman games have a very steep learning curve that takes several hours of gameplay before things 'click' and executing actions becomes fluid and second nature. Should developers focus more on making the controls of a game user-friendly and easy to dive into, or is a steeper learning curve better to create a sense of satisfaction and enable the player to pull off more complex moves?
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PostSubject: Re: Q & A - Henchmen Cast - Episode 5   Q & A - Henchmen Cast - Episode 5 EmptyFri 13 Aug 2010, 11:23 pm

Recently, I've noticed that games anymore really don't have any unique weapons anymore. So my question is what game, could be a recent game or a classic, do you think has the most unique or well thought out weapon sets?

My personal favorite would have to be Turok: Evolution for the Gamecube. I loved that robot/mine thing you could control. They never knew what hit them
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PostSubject: Re: Q & A - Henchmen Cast - Episode 5   Q & A - Henchmen Cast - Episode 5 EmptySat 14 Aug 2010, 12:23 am

Ok I know that each of you guys have thought about this question one time in your life and after reading some of the Zombie Survival Guide I have a question to ask you. If one day zombies were to come, what would you guys do? Would you take anything? Try give one serious answer and one fucking insane answer thats completely over the top.
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PostSubject: Re: Q & A - Henchmen Cast - Episode 5   Q & A - Henchmen Cast - Episode 5 EmptySat 14 Aug 2010, 12:53 am

Last year, Microsoft banned thousands of Xbox Live players due to illegally downloading Modern Warfare 2 for free, weeks before it's release. Do you think modding consoles is getting more popular, or do you think modding is starting to dim down? What do you guys believe about modding?
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PostSubject: Re: Q & A - Henchmen Cast - Episode 5   Q & A - Henchmen Cast - Episode 5 EmptySat 14 Aug 2010, 1:06 am

Are there any video game tournaments you have competed in? If you haven't, have you ever thought of being in one?
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Left4DeadFan
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PostSubject: Re: Q & A - Henchmen Cast - Episode 5   Q & A - Henchmen Cast - Episode 5 EmptySat 14 Aug 2010, 1:26 am

Hey.

Serious question:

Would you rather have a blowjob from Charmander or a hand job from Geodude?
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PostSubject: Re: Q & A - Henchmen Cast - Episode 5   Q & A - Henchmen Cast - Episode 5 EmptySat 14 Aug 2010, 5:21 pm


What game/s would you recommend to someone who wants to introduce their child to the video gaming world?
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PostSubject: Re: Q & A - Henchmen Cast - Episode 5   Q & A - Henchmen Cast - Episode 5 EmptySat 14 Aug 2010, 5:29 pm

So, I know you guys have a question regarding a deserted island but how about who of the VGH crew will survive prison?
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